William N. Lowe
W.N.L.
Programme No. 05 / 2026

William
N. Lowe

CurrentlyTechnical Sound Designer · Clean Cuts Interactive
BasedBrooklyn, NY · United States
Active2021 — present
CurrentlyLecturer · Yale University · David Geffen School of Drama
BasedBrooklyn, NY · United States
Active2024 — present

William N. Lowe is a technical sound designer, and educator. He has 5 years of AAA development experience across Unreal Engine, Wwise, and FMOD. He Specializes in ambience, puzzle audio, and systemic gameplay sound, with a parallel focus on modular pipeline and tooling development — custom REAPER-based VO workflows, procedural audio systems, and embedded cross-discipline collaboration on VR and spatial-audio titles.

As a lecturer at the David Geffen School of Drama at Yale University, he teaches an Introduction to Video Game Sound Design to 2nd and 3rd year masters students. The course balances introducing vital technical knowledge with translating existing sound design expertise to the field of game audio. His teaching prioritizes accessibility, empathy, and flexibility and believes in constructive alignment for creative higher education.

Get in touch
Documents
Technical Sound DesignResumeView / Download
AcademiaCurriculum VitaeComing soon!
Sound design
  • Game audio
  • Interactive
  • Field recording
  • Adaptive music
Technical
  • Wwise · FMOD
  • Max/MSP
  • Ambisonics
  • Granular synth
Research
  • Musique concrète
  • Game studies
  • Audio pedagogy
  • Spatial audio
Teaching
  • Sound design
  • Interactive audio
  • Critical listening
  • Curriculum design
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